Westdrive X LoopAR: An Open-Access Virtual Reality Project in Unity for Evaluating User Interaction Methods during Takeover Requests

DC ElementWertSprache
dc.contributor.authorNezami, Farbod N.
dc.contributor.authorWaechter, Maximilian A.
dc.contributor.authorMaleki, Nora
dc.contributor.authorSpaniol, Philipp
dc.contributor.authorKuehne, Lea M.
dc.contributor.authorHaas, Anke
dc.contributor.authorPingel, Johannes M.
dc.contributor.authorTiemann, Linus
dc.contributor.authorNienhaus, Frederik
dc.contributor.authorKeller, Lynn
dc.contributor.authorKoenig, Sabine U.
dc.contributor.authorKoenig, Peter
dc.contributor.authorPipa, Gordon
dc.date.accessioned2021-12-23T16:12:16Z-
dc.date.available2021-12-23T16:12:16Z-
dc.date.issued2021
dc.identifier.urihttps://osnascholar.ub.uni-osnabrueck.de/handle/unios/10133-
dc.description.abstractWith the further development of highly automated vehicles, drivers will engage in non-related tasks while being driven. Still, drivers have to take over control when requested by the car. Here, the question arises, how potentially distracted drivers get back into the control-loop quickly and safely when the car requests a takeover. To investigate effective human-machine interactions, a mobile, versatile, and cost-efficient setup is needed. Here, we describe a virtual reality toolkit for the Unity 3D game engine containing all the necessary code and assets to enable fast adaptations to various human-machine interaction experiments, including closely monitoring the subject. The presented project contains all the needed functionalities for realistic traffic behavior, cars, pedestrians, and a large, open-source, scriptable, and modular VR environment. It covers roughly 25 km(2), a package of 125 animated pedestrians, and numerous vehicles, including motorbikes, trucks, and cars. It also contains all the needed nature assets to make it both highly dynamic and realistic. The presented repository contains a C++ library made for LoopAR that enables force feedback for gaming steering wheels as a fully supported component. It also includes all necessary scripts for eye-tracking in the used devices. All the main functions are integrated into the graphical user interface of the Unity(R) editor or are available as prefab variants to ease the use of the embedded functionalities. This project's primary purpose is to serve as an open-access, cost-efficient toolkit that enables interested researchers to conduct realistic virtual reality research studies without costly and immobile simulators. To ensure the accessibility and usability of the mentioned toolkit, we performed a user experience report, also included in this paper.
dc.description.sponsorshipUniversity of Osnabruck; GMH foundation; graduate college ``Vertrauen und Akzeptanz in erweiterten und virtuellen Arbeitswelten'' (FNN); This work is funded by the University of Osnabruck in cooperation with the graduate college ``Vertrauen und Akzeptanz in erweiterten und virtuellen Arbeitswelten'' (FNN), as well as from the GMH foundation https://www.stiftung-stahlwerk.de/home/(MAW).
dc.language.isoen
dc.publisherMDPI
dc.relation.ispartofSENSORS
dc.subjectChemistry
dc.subjectChemistry, Analytical
dc.subjectEngineering
dc.subjectEngineering, Electrical & Electronic
dc.subjecthuman&#8211
dc.subjectInstruments & Instrumentation
dc.subjectmachine interaction
dc.subjectout-of-the-loop unfamiliarity (OOTLU) autonomous driving
dc.subjecttakeover request (ToR)
dc.subjectVR research
dc.titleWestdrive X LoopAR: An Open-Access Virtual Reality Project in Unity for Evaluating User Interaction Methods during Takeover Requests
dc.typejournal article
dc.identifier.doi10.3390/s21051879
dc.identifier.isiISI:000628539200001
dc.description.volume21
dc.description.issue5
dc.contributor.orcid0000-0003-1599-6958
dc.contributor.orcid0000-0003-3723-9579
dc.contributor.researcheridAAQ-9546-2021
dc.identifier.eissn14248220
dc.publisher.placeST ALBAN-ANLAGE 66, CH-4052 BASEL, SWITZERLAND
dcterms.isPartOf.abbreviationSensors
dcterms.oaStatusGreen Published, gold
crisitem.author.deptInstitut für Kognitionswissenschaft-
crisitem.author.deptFB 05 - Biologie/Chemie-
crisitem.author.deptInstitut für Kognitionswissenschaft-
crisitem.author.deptidinstitute28-
crisitem.author.deptidfb05-
crisitem.author.deptidinstitute28-
crisitem.author.orcid0000-0003-3654-5267-
crisitem.author.orcid0000-0002-3416-2652-
crisitem.author.parentorgFB 08 - Humanwissenschaften-
crisitem.author.parentorgUniversität Osnabrück-
crisitem.author.parentorgFB 08 - Humanwissenschaften-
crisitem.author.grandparentorgUniversität Osnabrück-
crisitem.author.grandparentorgUniversität Osnabrück-
crisitem.author.netidKoPe298-
crisitem.author.netidPiGo340-
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