Understanding the augmented and virtual reality business ecosystem: an e3-value Approach
DC Element | Wert | Sprache |
---|---|---|
dc.contributor.author | Schuir, J. | |
dc.contributor.author | Vogel, J. | |
dc.contributor.author | Teuteberg, F. | |
dc.contributor.author | Thomas, O. | |
dc.contributor.editor | Shishkov, B. | |
dc.date.accessioned | 2021-12-23T16:35:15Z | - |
dc.date.available | 2021-12-23T16:35:15Z | - |
dc.date.issued | 2020 | |
dc.identifier.isbn | 9783030523053 | |
dc.identifier.issn | 18651348 | |
dc.identifier.uri | https://osnascholar.ub.uni-osnabrueck.de/handle/unios/18401 | - |
dc.description | Conference of 10th International Symposium on Business Modeling and Software Design, BMSD 2020 ; Conference Date: 6 July 2020 Through 8 July 2020; Conference Code:242039 | |
dc.description.abstract | In recent years, augmented and virtual reality have increasingly gained attention. To date, a multitude of solutions has been developed and implemented both in research and in practice. As a result, these technologies create new business opportunities. Particularly in Germany, a variety of startups tried to enter the market. By analyzing 141 tech startups, this paper visualizes the 25 generic roles and value streams within the augmented and virtual reality business ecosystem using the e3-value method. Furthermore, we evaluate the model with semi-structured interviews to verify validity. Practitioners can use the model to identify competitors or collaboration opportunities. Theoretically, our research contributes to the body of knowledge by systematically depicting the services related to augmented and virtual reality. Finally, we provide directions for future research. © Springer Nature Switzerland AG 2020. | |
dc.description.sponsorship | The authors would like to thank the reviewers for their constructive feedback. This research is funded by the ?Graduiertenkolleg va-eva: Vertrauen und Akzeptanz in erweiterten und virtuellen Arbeitswelten? at the University of Osnabr?ck (https://www.vaeva.uni-osnabruec k.de). | |
dc.language.iso | en | |
dc.publisher | Springer | |
dc.relation.ispartof | Lecture Notes in Business Information Processing | |
dc.subject | Augmented reality | |
dc.subject | Body of knowledge | |
dc.subject | Business ecosystem | |
dc.subject | Business opportunities | |
dc.subject | e3-value method | |
dc.subject | Ecosystems | |
dc.subject | Generic value network | |
dc.subject | Semi structured interviews | |
dc.subject | Software design | |
dc.subject | Value streams, Plant startup | |
dc.subject | Virtual reality | |
dc.subject | Virtual reality, Augmented and virtual realities | |
dc.title | Understanding the augmented and virtual reality business ecosystem: an e3-value Approach | |
dc.type | conference paper | |
dc.identifier.doi | 10.1007/978-3-030-52306-0_15 | |
dc.identifier.scopus | 2-s2.0-85088531704 | |
dc.identifier.url | https://www.scopus.com/inward/record.uri?eid=2-s2.0-85088531704&doi=10.1007%2f978-3-030-52306-0_15&partnerID=40&md5=32725d5861b2e1c2ec576dd3bf0c6d56 | |
dc.description.volume | 391 LNBIP | |
dc.description.startpage | 240 | |
dc.description.endpage | 256 | |
dcterms.isPartOf.abbreviation | Lect. Notes Bus. Inf. Process. | |
crisitem.author.dept | FB 09 - Wirtschaftswissenschaften | - |
crisitem.author.dept | FB 09 - Wirtschaftswissenschaften | - |
crisitem.author.deptid | fb09 | - |
crisitem.author.deptid | fb09 | - |
crisitem.author.parentorg | Universität Osnabrück | - |
crisitem.author.parentorg | Universität Osnabrück | - |
crisitem.author.netid | TeFr823 | - |
crisitem.author.netid | ThOl011 | - |
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geprüft am 29.05.2024