Just-in-time: gaze guidance behavior while action planning and execution in VR

Autor(en): Keshava, Ashima 
Stichwörter: Computer science; Gaze; Task (project management); Psychology; Action (physics); Virtual reality; Perception; Cognition; Eye movement; Eye tracking; Cognitive psychology; Human–computer interaction
Erscheinungsdatum: 2021
Herausgeber: OSF
Enthalten in: bioRxiv
DOI: https://doi.org/10.1101/2021.01.29.428782
Rechte: cc-by-nd

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