Editorial: Progress in Computer Gaming and Esports: Neurocognitive and Motor Perspectives
Autor(en): | Toth, Adam J. Frank, Cornelia Putrino, David Campbell, Mark J. |
Stichwörter: | AVG; cognition; esport science; GAMES; Psychology; Psychology, Multidisciplinary; sensory-motor abilities; SPEED; VIDEO; video games (psychology); WORKING-MEMORY | Erscheinungsdatum: | 2021 | Herausgeber: | FRONTIERS MEDIA SA | Journal: | FRONTIERS IN PSYCHOLOGY | Volumen: | 12 | ISSN: | 16641078 | DOI: | 10.3389/fpsyg.2021.686152 |
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