Automatic creation and application of texture patterns to 3D polygon maps

Autor(en): Rinnewitz, K.O.
Wiemann, T. 
Lingemann, K.
Hertzberg, J. 
Stichwörter: 3D point cloud; Automatic creations; Minimizing the number of; Polygon meshes; Robotic applications; Texture patterns, Intelligent robots; Three dimensional, Textures
Erscheinungsdatum: 2013
Journal: IEEE International Conference on Intelligent Robots and Systems
Startseite: 3691
Seitenende: 3696
Zusammenfassung: 
Textured polygon meshes are becoming more and more important for robotic applications. In this paper we present an approach to automatically extract textures from colored 3D point cloud data and apply them to a polygonal reconstruction of the scene. The extracted textures are analyzed for existing patters and reused if several instances appear. Emphasis of this work is on minimizing the number of used pixels while maintaining a realistic impression of the scanned environment. © 2013 IEEE.
Beschreibung: 
Conference of 2013 26th IEEE/RSJ International Conference on Intelligent Robots and Systems: New Horizon, IROS 2013 ; Conference Date: 3 November 2013 Through 8 November 2013; Conference Code:102443
ISBN: 9781467363587
ISSN: 21530858
DOI: 10.1109/IROS.2013.6696883
Externe URL: https://www.scopus.com/inward/record.uri?eid=2-s2.0-84893811913&doi=10.1109%2fIROS.2013.6696883&partnerID=40&md5=e88e5ec6539312e51aa0176b154b1a63

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