3D Navigation Mesh Generation for Path Planning in Uneven Terrain

Autor(en): Pütz, S.
Wiemann, T. 
Sprickerhof, J.
Hertzberg, J. 
Stichwörter: 3D point cloud; Graph structures; Local connectivity; Mesh Generation; Mobile robots; Motion planning; Navigation systems; On-line path planning; Outdoor environment; Path Planning; Robot Navigation; Robot programming; Surface Reconstruction; Surface reconstruction, 3D navigation; Trafficability; Uneven terrain, Mesh generation
Erscheinungsdatum: 2016
Herausgeber: Elsevier B.V.
Journal: IFAC-PapersOnLine
Volumen: 49
Ausgabe: 15
Startseite: 212
Seitenende: 217
Zusammenfassung: 
We present a 3D mesh surface navigation system for mobile robots. This system uses a 3D point cloud to reconstruct a triangle mesh of the environment in real time that is enriched with a graph structure to represent local connectivity. This Navigation Mesh is then analyzed for roughness and trafficability and used for online path planning. The presented approach is evaluated with a VolksBot XT platform in a real life outdoor environment. © 2016
ISSN: 24058963
DOI: 10.1016/j.ifacol.2016.07.734
Externe URL: https://www.scopus.com/inward/record.uri?eid=2-s2.0-84991061372&doi=10.1016%2fj.ifacol.2016.07.734&partnerID=40&md5=cdb23414b46167b42d04e812c2be61c9

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