Finding landmarks – An investigation of viewing behavior during spatial navigation in VR using a graph-theoretical analysis approach
Autor(en): | Walter, Jasmin L. Essmann, Lucas König, Sabine U. König, Peter |
Stichwörter: | Computer science; Computer vision; Visualization; Graph; Spatial cognition; Landmark; Virtual reality; Path integration; Artificial intelligence; Human–computer interaction | Erscheinungsdatum: | 2021 | Herausgeber: | Cold Spring Harbor Laboratory | Journal: | bioRxiv | DOI: | https://doi.org/10.1101/2021.09.29.462279 | Rechte: | cc-by |
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