Real Time Texture Generation in Optimized Large-Scale Polygon Meshes with KinectFusion
Autor(en): | Mock, Alexander Wiemann, Thomas Borrmann, Dorit Igelbrink, Tristan Hertzberg, Joachim |
Stichwörter: | Computer science; Polygon (computer graphics); Texture (cosmology); Scale (ratio); Polygon mesh; Artificial intelligence; Texture atlas | Erscheinungsdatum: | 2016 | Herausgeber: | VDE | Journal: | international symposium on robotics | Startseite: | 1 | Seitenende: | 7 | Externe URL: | https://ieeexplore.ieee.org/document/7558450/ |
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